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Spright Deck Listsĭinomorphia's offense comes from its defensive style of Fusion Summoning monsters, playing at a knife's edge by spending its LP to get those monsters out on the field. Unless a few techs are added to the Deck that can deal with their near-unbreakable board, it might be hard to go up against any variant of Sprights. Once a Spright Deck can set up its signature combo with negates like Spright Red and Spright Carrot, it can be hard for the Ghoti Deck to be able to do their combos as well. Even with Ghoti's penchant for banishing cards becoming a strength, the different playstyle and control over the field with its Normal Summons makes Floowandereeze a strong match-up versus this Deck.
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#Silent spellbooks duel links meta how to
Ghoti Counters: How to Beat Best Decks to Use Against Ghoti Floowandereezeįloowandereeze is one of those Decks that can compete agains the Special Summon-heavy meta and stand its ground against it. Then, use Askaan and another Level 2 Tuner to Synchro Summon a Level 10 Synchro Monster.īest choice would be Swordsoul Supreme Sovereign - Chengying. Use one of the Tuners and Arionpos, Serpent of the Ghoti to Synchro Summon Askaan, the Bicorned Ghoti, then use its effect to banish a card the opponent controls. Ideally, you should Synchro Summon either Adamancipator Risen - Dragite or Guoglim, Spear of the Ghoti both offense and control on the field. Use it and Arionpos, Serpent of the Ghoti to Synchro Summon any of the Level 8 Synchro Monsters. On the next Standby Phase, Special Summon the Fish-type monster you just banished.ĭepending on the number of Tuners that you have on the field, or monsters available to be used as material, Synchro Summon at your discretion. Your best choices are Ixeep, Omen of the Ghoti or Snopios, Shade of the Ghoti. Upon Synchro Summoning Arionpos, Serpent of the Ghoti, acitvate its effect, and banish a Level 6 or lower Fish-type monster from the Deck. What to do after you Synchro Summon this monster enables the rest of the Deck from here, so make sure to summon this monster as top priority. Now, say you managed to get the materials needed to Synchro Summon for the first time, which is most likely Arionpos, Serpent of the Ghoti-the Deck's bread and butter. Activate its effect as soon as the opponent's Draw Phase occurs to prevent any Graveyard effects from triggering.ĭuring the next Standby Phase in the opponent's turn, Special Summon both Paces, Light of the Ghoti and Shif, Fairy of the Ghoti Using two Level 4 Monsters- Lifeless Leaffish and Silent Angler-as materials, Xyz Summon Abyss Dweller. Special Summon Silent Angler as you have a fellow WATER monster on the field. Then activate its effect upon being Special Summoned search out a copy of Silent Angler to add from the Deck to the hand. Special Summon Abyss Shark from the hand, as you currently control a Fish-type monster on your side of the field.
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Then, activate its effect immediately, and banish itself from the GY to boost the ATK of a monster you control. Upon being Special Summoned, activate the effect of Lifeless Leaffish send Shif, Fairy of the Ghoti from the Deck to the Graveyard.
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Upon being Special Summoned, activate the effect of Paces, Light of the Ghoti banish itself from the field, and then Special Summon from the hand Lifeless Leaffish. Normal Summon Beautunaful Princess, and immediately acitvate its effect banish itself, then Special Summon from the Deck Paces, Light of the Ghoti. By banishing two Fish-type monsters you control, this card can be Special Summoned from the hand-do this with the "Ghoti" Tuners, and you have a play set up during the opponent's turn. Snopios, Shade of the Ghoti is the only Level 6 "Ghoti" monster, and is one of the monsters that opens up Level 8 or higher Synchro Summons. The next Standby Phase after this card was banished, it can Set a "Ghoti" Trap Card that's either banished or in the GY. Ixeep, Omen of the Ghoti can Special Summon itself from the hand if a Fish-type monster is banished, which makes it a nice combo piece for an easy Synchro Summon. Shif can boost the ATK of a fellow Fish-type monster you control, while Zep can contribute in banishing a "Ghoti" or fellow Fish-type monster from the Graveyard. The other two Tuners, Zep, Ruby of the Ghoti and Shif, Fairy of the Ghoti share the same Synchro Summon effect, but they have their respective effects. The most important out of all of them is Paces, Light of the Ghoti, which can banish itself to Special Summon a fellow "Ghoti" monster from the Deckm, and Special Summon during the opponent's turn when Special Summoned via effect. Most of them also have effects to banish cards as much as possible. As mentioned, each of the Ghoti monsters will be Special Summoned on the next Standby Phase after they get banished.
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